Apple today announced and released an update to their Logic Pro X DAW (aka “Logic 10”) to version 10.3.2. Highlights include three new Drummers who play percussion in the styles of Pop, Songwriter, and Latin; and Alchemy now includes an automatic time align feature for improved morphing, plus new additive effects expand the options for filtering and modulating sound.

Alchemy Synth in Logic Pro X 10.32



  • Alchemy adds five new Additive effects: Saw+Noise, Noise, Comb, EQ, Filter, Strum, Ripples plus additional controls for Pulse/Saw.
  • Alchemy adds 12 new synthesized formant filter shapes.
  • Alchemy now automatically time aligns sources when morphing.
  • Alchemy now offers a Tune control in the Noise section.
  • Alchemy’s modulators now have a new On trigger mode, which allows Effects parameters to be re-triggered on all new MIDI notes.
  • There are new options in Alchemy’s Note Properties menu, Stepped4, Stepped8 and Stepped16. These options function like the Flip Flop property, but also produce a modulation signal that cycles through equally spaced values between successive notes.
  • There is now a setting in the Key Trigger menu in Alchemy’s arpeggiator Cycle Reset, that insures the pattern always starts at the first note at step 1 of the sequencer.
  • The Browser in Alchemy now includes Newer Than and Older Than column options to constrain the preset list based on the installation date of the content.
  • The default rate for a new instance of the Arpeggiator in Alchemy is now 1/16.
  • The maximum number of partials in Alchemy’s Great quality mode has been raised from 128 to 256.
  • Alchemy adds 21 new Arpeggiator presets.
  • Alchemy’s Additive Effects knobs for Pulse/Saw – Sync, Shift – Pitch and Magnet – Pitch now show semitones when being edited.
  • Effects in Alchemy’s Effects Rack are now sorted into categories.
  • Copy/pasted modulations now include the full routings assigned to all associated depth knobs.
  • Alchemy’s Keyswitching now defaults to KEYSW1 instead of SNAP1.
  • Alchemy’s Zone Editor now handles the display of large numbers of Warp Markers by only showing every 10th markers when there are more than 30 markers to be displayed.
  • The Alchemy interface now responds instantly to mouse input on wide color P3 displays.
  • Alchemy uses up to 40% less memory than previous versions.
  • Apple Loops imported into Alchemy now remain reliably in sync.
  • When changing from Arpeggiator Snapshot to non Arpeggiator Snapshot and back, the Arpeggiator now is switched back on.
  • The sound quality of Spectral Stretch has been improved at low speeds.
  • Auto Gain is now set to Off by default in Alchemy’s Morph XY/Lin mode.
  • It is now possible to modulate Alchemy’s Keyswitch knob with Arp Mod.
  • The last step in the Alchemy Argeggiator/Step Sequencer is no longer unexpectedly tied when a MIDI file is imported.
  • In Spectral mode, adjusting the Simplify control in the Cloud Spectral effect no longer cancels the effect.
  • Random note property modulators assigned to Keyswitch knobs mapped to samples in Alchemy now properly randomize the keyswitches.
  • Setting a Comb Filter’s feedback value to 99% or higher in Alchemy’s Delay effect no longer can lead to uncontrolled feedback.
  • FM Keyfollow now scales properly when two notes are played in a patch with the Voice Count set to 1.
  • When importing EXS instruments, Alchemy now merges EXS groups that are mapped to the same keyswitch or articulation.
  • The browser in Alchemy now retains user choices for column selections when switching from one preset to another.
  • The Waveshaper Bipolar button in Alchemy’s Effects Rack again functions as expected.


  • Switching between Drummer characters during playback no longer sometimes causes Drummer to stop playing until playback is stopped and started again.
  • The record button on Drum Machine Designer tracks no longer unexpectedly disables when changing drum kits.
  • The Duplicate Track command now works for Drummer or Software Instrument tracks assigned to Drum Machine Designer or Drum Kit Designer producer kits.
  • Drum Machine Designer tracks now always appear as expandable Track Stacks in the Tracks Area so that sub-tracks are immediately available for automation or other tasks.
  • Option-dragging a Drummer or Software Instrument track that uses Drum Machine Designer now correctly creates a Track Stack containing all the kit pieces.

For a complete list of updated features and bug fixes, see:

Logic Pro X 10.3.2 includes a variety of Apple Loops powered by Drummer. Quickly add beats to your project by dragging a Drummer loop from the Loop Browser into your project. Choose from variety of Drummer Loops for each drummer.

For info on using Drummer Loops in Logic Pro X, see: